Hey everyone… lets see how Destiny did :)
So I will break this review into a few parts to get my point across. Scoring from 1-5, 5 being Epic 1 Being Horrible.
- Randomness (Yes… Randomness)
1. Gameplay: 3
This is going to be a tough one to break down. We are talking about RPGS here when we talk about the build and structure of destiny. We are also talking about 500 million dollars that went into this project and in a sense had a lot to show for it in a sense. So let’s try this to get the ball rolling and for people to easily understand why and why not this game is pretty good and also pretty bad at the same time.
From levels 1-20 This game has it all for gameplay. You level you rank up your items you rank up yourself. You get to explore around a bit with patrol missions and even get bounties giving some purpose in the game. You also get to experience strikes which are like dungeons for World of Warcraft in a sense with 2 other friends or randoms. The gun play in the game from beginning to end is perfect along with the added skill sets you get for your character. IE Titan using fist of havoc which is like a huge hulk smash AOE that obliterates all around the Titan. You get all this and in the beginning the loot is great because in most scenarios there is nowhere to go but up…
This is where the game gets ugly for gameplay. Levels 21-30. You’ve now reached the level of 20 and the only way to level now to experience the better content which you in turn find out are replays of old missions and strikes at a harder difficulty is by gear and not all of the gear. Your armor related gear that provides a Light stat increases your level as you move up in the game. You have to get these pieces and upgrade them in order to continue to level up to be more effective in later on content. You can do this a number of ways with crucible and regular pve material strikes and missions. You also get dailies and weeklies which is awesome. Everyone is after the same thing and that’s the Raid. This material is open up around lvl 26+ and uses 6 guardians. This piece of randomness is the only piece of randomness that i’ve found to be different from the games regular style of playing. It’s actually refreshing to play the raid randomness. Don’t get me wrong i love a simple grind to get my gear and everything but the loot system’s RNG is horrible. When did this become the norm? I am so used to be able to play certain missions and being able to come out with decent gear or close to it each time. I understand we got a 10 year plan going but is this how Bungie and Activision will achieve this. Through the whole process of holding you back so much and breaking up future expansions in to small 2-3 missions 1 strike and a raid? This is looking bad.
This story is horrible. I never look for a story but some games that are horrible at doing so told better stories comparing to Destiny IE World of Warcraft. This game brings you in on the beginning telling you that you are basically one of the last hopes of man kind to help the last city and the traveler? Who is the traveler? I’m going with the huge moon like object hovering over the city. Do I know about the traveler? The enemies we have to fight and why and whats really going on? Will we get the planet back? I don’t know because none of this is really explained in the game at all. Apparently they have this thing on the site called grimoires that are supposed to piece the entire story for you. First off to hop off the game to read about it I would do if it’s about building the character or trying to get things going for a raid but in order to learn the story part of the entire game through words and words alone. No video No epic cutscenes No nada?! This is horrendous. I think the 50 cent game back on PS3 had better story telling than this mess!
Lets be real this game looks amazing from exploring to the randomness of actually blowing things up and seeing mobs disintegrate. It all looks so amazing. I have no problems with the presentation of the game and how it looks and sounds. Even the background music in a boss fight sounds damn near amazing. They did a pretty good number with the visuals and sound.
The first time around the game has its flare but it quickly lost that flare by the time i hit lvl 4. I found myself completing the same style missions over and over. If you played the game on mute you would swear that you played the same mission over and over in a different area. It was cool at first when you really didn’t notice it, sorta like love at first sight, then you really got to know this game. I recall someone saying in a video that if you can see it you can explore it. Yet you die if you cross a certain boundary? I recall that the loot system would be awarding but if there is any bit of randomness the loot system would be it. It is completely random. I’ve seen people come out with shaders while others come out with exotics out of a pvp match and they did horrible lol. This game did just come out and I guess in time because it is a RPG style game related to WOW and SWTOR and FFXIV in its own genre situation it will hash out the majority of the problems. As of now its got a lot of work to do. It was great and all but the game and the way it plays its epic. As far as story and progression its possibly one of the worse games I’ve played in a long time.
The game is great in a sense but it has a lot of work to get going.