Hey everyone, I am back blogging about my randomness with the new expansion and other randomnesses that has been going on. So here goes nothing for this expansion.
Where do I begin when it comes to this expansion. We’ve gone through the best and the worse when it comes to WOW and what I mean is WOTLK and CATA. WOTLK was one of the best experiences I’ve had in WOW aside from Vanilla. Cata had so many faults to it. IE dungeons being hard for the “Addon Players” ( Definition: Players who started WOW during an addon) Alot of people forgot what CC was or never knew what that sheep looking button did. Alot of people thought they could reck tank like they did in WOTLK. Devs really tried a number on us when CATA happen and ruined alot of the players.
WOD or Warlords of Draenor changed alot of the randomness we had in WOW. Things like dungeons seem a bit challenging at times but not on a ridiculous level where a noobie can actually understand whats going on. IE dont stand in fire mechanics. The garrison is one of the greatest additions to the game ever since the pet combat system. While questing you can actually get upgrades and dungeon loot methods changed into LFR style yet reverted back yesterday…. That was good went bad real quick due to demand of the emotionally hurt.
I’m going to just cover a few areas of improvement for the expansion to give you further insight of whats been going on and what to look forward to when you play the expansion.
Garrisons are a blessing into this game for several reasons. Where do I even begin to explain how amazing this addition to the game has been. You basically get your own base to do as you wish with it. You are a commander to these random “followers” you get through questing and story progress. These followers one way or another can help you through various task while you quest or with you on quest depending on a certain “perk” they have called Bodyguard ( I think? I don’t have one yet lol) This reminds me of the system placed in SWTOR which was purely amazing with the companions. You had someone who you would take with you on quest and at times while you are doing other things you sent em on various missions to get you supplies for crafting or have em craft for you. Basically you can do just about the same with supply errands and random quest that yield loot or any other randomness. They also have in time Dungeon errands and Raid errands once their ilvl is up to par.
Dungeon Looting: Was a
great idea til someone cried about it.
Do you recall the LFR loot system? You ran in there beat the crap out of a boss and ran to his body to see if you got something… “DAMN IT. GOLD AGAIN?!” Next boss you go off randomly beat the crap out of that boss and search through the body ” OMMMMMGWAAARDDDD MY BOW! AND NO ONE TO FIGHT OVER THIS BOW WITH EVEN THOUGH WE GOT LIKE 30 HUNTERS IN A 25man RAID!” Yep recall that randomness? Well they decided to introduce this system into the dungeons for WOD. IMO it was probably one of the best ideas they had because now instead of going to a dungeon and having to worry about the other plate wearing bastards like the holy paladin who needs my tank gear with the hopes he can tank one day too, I could just go in and if I get something I get something. If I don’t…. I don’t. No need to compete in rolls.
Apparently this whole system was trashed out in a hotfix yesterday due to the complaints of people feeling that the game wasn’t feeling rewarding enough when getting gear in dungeon finder… >_> You want to feel rewarded in dungeon finder? You’ve gotta be kidding me. Apparently with a premade group you can set the settings the way you want them to be so I guess I will be selling tank queues at 500g and going back to that form of looting.
Dungeons: The farm continues…
So dungeons in a way are a bit easier compared to how Cata did things. MOP sorta cleaned up the randomness and made things too easy but WOD feels like they kinda did some challenges within these dungeons to help keep the majority interested. Some fights don’t seem like you can just dps the boss down for the giggles. Alot of the regular dungeon fights actually showed some decent mechanics this time around to keep people on their feet. Even though in regular dungeons its not that serious but seems to been having an effect on people through heroics.
So thats basically it for now about WOD. Comparing this to FFXIV, WOW has def been around for 10 years and they do have the experience and all and taken ideas from other mmos to implement into theirs and yet making it so much better IE Housing aka Garrisons. WOW is def going for the long run to make alot of the fans happy and going in on the battle of MMORPGS. With this expansion set in motion things only got better from 6 million to 10 million with in a couple of weeks….