PSN Plus Titles for PS4 October!

These are the titles Sony got for us for the month of October! Very much excited for Transformers Devastation. I’ve actually yet to try this game out but come this October I will be live streaming some of this game and see how it goes. Heard pretty decent comments on this game so we shall see. On the other hand we have Resident Evil a horror classic and we all know that Resident Evil has fell off from that point. HD remake for your PSN Plus sub and in the month of Halloween is amazing! By far one of the scary games back in my child hood!

Actual Full List for October PSN:

  • Resident Evil HD (PS4)
  • Transformers Devastation (PS4)
  • From Dust (PS3)
  • Mad Riders (PS3)
  • Code: Realize Guardians of Rebirth (Vita)
  • Actual Sunlight (Vita)

Enjoy and always remain epic!


Finally the intro is here!

Hey everyone! Finally got my intro for my video along with the outro that I got a bit earlier. Here are a couple of videos I dropped just recently on my channel


So that’s the new series I think I might start getting together with You Died Montages. Lemme know what you think or any advice you have on series making because in all honesty I am new to this randomness. Also a review for the game Nioh.


Nioh game was fairly decent but def check out my review on this game and how I felt about it. They def got a lot of work to do on this game and hopefully they will get it all together. I know its an alpha but they really need to get it together.

Anyways that is pretty much everything for now. Working on my Uncharted Videos soon to get up before Uncharted 4 Drops. Tomorrow I will be streaming Uncharted 3. I already finished 1 and 2 recently with in 2 days. Now For Uncharted 3! Everyone enjoy! and Always remain epic!


Future for the channel!

randomness background

Hey everyone! Syniax here with the randomness coming up for the channel. In the next week I will be working hard on my channel with new intros and outtros for my video. Don’t even know if I spelled that correctly. Anyways  moving on… I got a few videos I want to put out there and I want to start-up some series like Let’s Plays for Uncharted and Dark Souls 3. Also I want to continue my podcast with or without my Peoples depending. Those I will be rolling out weekly with guest stars like the great FrozoneUSMC and Templar808! I will also be looking around for other guest stars to put on my podcast on a weekly basis. Planning to cover most topics in the gaming world and work with my fellow gamers to bring content around the clock.


Games like Final Fantasy XV have been interesting at most. With the gameplay and demos they throw at us I am excited to see this game in its fullest. For more info on this game I made a little video with some gameplay and epicness just for y’all

In other news we got Uncharted 4 rolling out soon. 5/10/16 ! I want to try to get some videos up for Uncharted Lets play on the trilogy this week coming up and see what I get out of the crowd!


According to the info, this is the last installment for Uncharted which is a bit depressing but at most its a great series to get into. If you haven’t gotten into Uncharted def grab a copy of Uncharted Trilogy via GameStop or however you get your games.


My second podcast will cover again…. The Division (Oh Lord) Yes I’ve got some words for this game. Destiny was crazy in its way but I feel that The Division has been a bit more of a let down compared to Destiny. I will explain in my video coming up soon. Anyways thanks for sticking around everyone and for my YouTube channel at remember to like the videos you watch if you have enjoyed them. Each like helps out in support of the video trying to surface out and if you haven’t hit that subscribe button! thanks for the support and remember to always remain epic!


The Division Patch Notes 1.02 (Credit to Ubisoft Forums)



  • Named enemies. will now drop better loot in Challenge mode than in Hard mode.
  • Added a cooldown period for the Static Turret stun attack in order to avoid a stunlock in PvP and PvE game modes.
  • Named NPCs will no longer respawn after being killed in the Open World. This will prevent situations where players were able to kill a same named NPC over and over again.
  • Modifications to the weapon talent: Trained.
    • It can now only be rolled on Shotgun, Marksman rifles and Pistols
    • Its bonus has been reduced from 1%-5% to a constant 0.1%
    • For the Midas SMGs, Trained Talent has been replaced with Responsive Talent which increases damage when getting closer to the target. This applies to existing weapons as well as newly acquired ones
    • For all SMGs, LMGs, and Assault Rifles, it will be replaced with another randomly picked weapon talent. This applies to existing weapons as well as newly acquired ones
  • Fixed a speed run exploit for the Rooftop Comm Relay mission
  • Fixed an issue where weapons dealt no damage if the reload animation was interrupted by an agent’s skill
  • Fixed an issue where players became stuck in an emote animation if activated via chat while auto running
  • Fixed a bug where skill power would be increased permanently while using the Death by Proxy talent
  • Fixed a bug where experience was not being awarded for completing all side-missions in the Midtown East safe house
  • Fixed instances where the Seeker Mine with Airburst / Multi-mine mod would detonate too soon, miss targets or cause no damage
  • Fixed a bug where grenades would sometimes not display the blast radius warning before detonating
  • Fixed an issue where some NPCs in low cover would not react to being shot by the player
  • Fixed issues where emotes would cause the player model to behave oddly (missing guns, player stuck in emote animation, etc)
  • Fixed a bug where weapon mods and weapon skins would not show up on other players in the game world
  • Fixed an issue where DPS would not be calculated properly when purchasing a new weapon mod


  • Players can now heal other neutral players in the Dark zone, by using First Aid and Support Station skills
  • Players are now able to fast travel to Dark Zone checkpoints, but only when coming from outside the Dark Zone
  • The Dark Zone disconnect timer has been increased to 30 seconds, meaning players will remain in the game world longer when logging out while in the Dark Zone (this applies while not in combat)
  • Items extracted from the Dark Zone are now properly marked as “new” items when moved to the players inventory
  • Players killed in the Dark Zone now drop ammo, medkits and grenades. This loot is generated and not taken from the dying players’ inventory
  • Players killed in the Dark Zone will lose less Dark Zone Funds and Experience (Rogue and non-Rogue)
  • Dark Zone Funds and Experience rewards for surviving Rogue status have been improved
  • Dark Zone Funds and Experience rewards for killing Rogue agents have been improved
  • Phoenix Credits drop have been increased on lvl 31 and 32 enemies in the Dark Zone: Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
    • Lvl 30: 1-3 Phoenix Credits
    • Lvl 31: 2-4 Phoenix Credits
    • Lvl 32: 3-5 Phoenix Credits
  • Increased drop rate of High-End items from lvl 31 and 32 named NPCs in the Dark Zone.
  • Increased drop rate of High-End Division Tech Material from lvl 32 named NPCs in the Dark Zone.
  • Improved Dark Zone Chests items quality:
    • Rank 30 chests will now drop Superior (Purple) items instead of Specialized (Blue)
    • Keys chests now have a chance to drop High-End (Gold) items
  • Dark Zone Funds drop rates and quantity on NPCs has been reduced.
  • Fixed a bug where the Wildfire and Fear Tactics talents were affecting neutral players in the Dark Zone.
  • Fixed instances where players would receive a DELTA error message when entering the Dark Zone
  • Fixed a bug where sometimes players could not loot anything after returning to the game following a network disconnection
  • Fixed Stage 1 Rogue timers not displaying correctly when Rogue players receive damage from another player


  • Fixed a few lights that did not cast global illumination


  • Added more information for Daily missions on the Map
  • Tutorials have received some UI polish
  • The Matchmaking menu now displays the mission difficulty rating more prominently
  • The mini-map mission tracker has been optimized to be less confusing to players
  • Fixed a bug where some of the attributes for high-end equipment were cut-off in the recalibration menu
  • Fixed a bug where the Matchmaking menu for a mission would not display correctly or kept disappearing
  • Fixed missing item icons in the Reward Claim Vendor’s inventory
  • Fixed incorrect side-missions being displayed in the Map legend


  • Fixed a bug where the helicopter crash SFX would be missing from the Brooklyn end cinematic
  • Fixed a bug where the Zapper Turret mod had no sound
  • Fixed a bug where the audio for entering a contaminated area would be cut-off
  • Fixed a bug where audio would not play when scrolling through vanity items


  • Fixed Ubisoft CLUB reward descriptions in Korean and Traditional Chinese
  • In-game localization bug fixes


  • Tobii Eye Tracking bug fixes and improvements
  • On launch, the PC client now monitors PC graphic settings and applies the best settings for the user’s configuration. This is unless the user has custom settings.
  • Fixed an issue where the Map was sometimes difficult to navigate with a mouse
  • Fixed issues with Hungarian, Korean, and Russian localizations
  • Fixed an issue that prevented matchmaking while on the Map
  • Removed the Store button from the Character Selection screen on PC versions of the game. Players can find the store page in the Ubisoft CLUB app directly
  • Fixed increment number on Day 1 Patch Notes (was 1.1, now correctly states 1.01)


  • Fixed a bug where players could not reconnect to the servers after suspending the game on Xbox One
  • Fixed a bug on Xbox One where unblocking a player would not be reflected in-game until title reboot


  • Added an option to disable the PlayStation 4 controller speaker
  • Improved textures and models streaming speed
  • Fixed an issue where ISAC volume could get too loud when playing with headsets

Welcome to 2016 for gaming!

Hey everyone. It’s been a while but I’ve been on and off working on my stream and getting pieces of equipment to get it going. So far I got another monitor and the programming part of the stream ready and set up. I still have to get the El Gato device being that most my gaming will take place on the console but I’ve been doing some PC gaming as well as of Recent.


I’ve been playing the game SMITE on pc. It is a 3rd person MOBA online. Basically another Dota/LoL style game but the difference is that it’s 3rd person other than that over head view. So far its been pretty good even though I am not a fan to MOBAs. This game has def made me change my view on MOBAs with the 3rd person appeal. I will be playing this game on and off and I would like to get a bit serious into this game but I only know 1 other person in my crew who plays this game and he is as new as me.

Other games I’ve been playing on pc would be Guild Wars 2. It’s still a bit dry and the major reason I came back is because a few friends are playing but the expansion adding a bow for Guardians also came up which was a huge plus but eventually I fell in love with the Necromancer and the minion build. The way the game plays and feels is still off for me so its not something I will be taking serious.


Now when it comes to my goals for 2016 its basically to get my stream up and going. I’ve done a lot of work recently on my stream and if you want check it out on . Def take some time and hit that follow button to stay update with the games I will be playing and future events and giveaways I will be putting out there.

Now the game The Division is coming out soon in March last time I checked on the 8th of this year. This is the game I’ve been looking forward to streaming and I think the beta will be just around the corner from now. A lot of my friends really don’t feel like this game will have any value to it. I am wondering if it will do better than Destiny. Destiny was a quick fix into RPGs but towards the end started to fall apart. This game has some potential and I really hope they don’t screw this up right off the bat even though most games as of recent years just tend to throw out tiny bits of game and expect you to stick around while holding the burger on the rope leading you on.

Anyways that’s my randomness for today. Stick around for more to come. Also for more videos and live streaming head over to and . Cya around!




Fallout 4 Review

Hey everyone Syniax here with a Fallout 4 Review.

Took me about a few days to finish up on the main story but I gotta say it was worth it. Each mission feeling like a netflix episode where in which I had to continue on to see what happens next.

My experience with Fallout isn’t the same as others. I actually got into the series a bit late… like a couple of months ago… Don’t get me wrong I played the old school PC ones but when 3 came out I bought it killed people and dropped the game. Now in a better state of mind I actually was able to complete 3 and new vegas with out a problem.

Fallout 4 is a great game and here is why.


The gameplay is basically the same concept you got with Fallout 3 and Fallout New Vegas. They improved on the VATS system where in which the targets still move around a bit but in slow motion to give some edge to the actual scenario. Gunplay in the game is a whole lot better and feels more like a first person shooter than what fallout had going on in the past.



The story is on point. Like I said earlier I had to keep going. I won’t put out any spoilers but it really gets crazy going down some of these story arcs. I’ve only went down one and working on my second playthrough. Even the side quest have crazy little situations that become very interesting.




Graphics are definitely basic when comparing to other games, but the graphics don’t make this game. Content and Gameplay really made this game shine out of the ground. Fallout never fails to deliver quality story content and hours of exploration.


We have a few bugs here and there that happen in the game but nothing ground breaking… I’ve heard of one yesterday thats been posted up here and there. Hopefully they patch that up before I get to that side randomness.


The game is amazing. Its worth the buy especially if you are a huge Fallout fan. Alot of other games have been put on hold and even pornhub saw a drop in their activity on day one… that is saying something about this game.

and that is all!


Outlast 2 announced! Just in time for Halloween!

Hey everyone, Syniax here randomly dropping info your way on the latest randomness for gaming. Here we got a video for Outlast 2 that was announced today! Nothing really seen here but the cross and people hiding around… but yes wonder how this game will fair out.

I’ve actually played a little bit for Outlast 1 and its alright for the most part, but not being able to hit things and running around can get scary but at times also gets a bit annoying once that scare factor wears off… I will be live streaming on Halloween night with Outlast and Evil within and possibly Walking Dead Season 1. Stay tune and subscribe on my YouTube channel ( Subscribe Link for Syniax ) More randomness to come! Enjoy the video